The toolbar is located at the bottom of the main window and provides quick access to all core tools for creating, drawing, and adding content to your canvas.

Click the
icon in the bottom toolbar to import a variety of common image and vector formats.
The selection tool is the primary way to interact with objects on your canvas. Clicking this icon opens a menu with two modes.

Click the
icon to expand the shape menu and quickly draw a variety of basic shapes.

You can draw the following shapes:
When you select a polygon on the canvas, the Style panel appears in the right properties section, allowing you to adjust the number of sides.
How to use:
The Star tool is designed for creating versatile geometric forms, ranging from standard five-pointed stars to complex multi-pointed radial patterns. Upon selecting a star on the canvas, you can use the Appearance panel to perform granular customization of both the number of points and the inner-to-outer ratio.
By modulating the vertex count, you can instantaneously transform the basic topology of the shape. This is ideal for designing badges, sunbursts, and decorative borders.
Operation Instructions:
The Star ratio determines the depth of the inner vertices relative to the outer ones, serving as the primary parameter for controlling the "sharpness" or "fullness" of the shape.
Parameter Logic: This value represents the ratio between the inner radius (r) and the outer radius (R), expressed as a percentage ().

Operation Instructions: Adjust the percentage within the Appearance panel. The range is 1% to 100%.
Application Effects:

When a rectangle, polygon, or star is selected, the top toolbar will display the Corner Rounding tool, allowing you to adjust the smoothness of the shape’s edges for softer or more decorative results.

Increasing the rounding value results in smoother edges. If the value exceeds the shape’s geometric limits, the system will automatically apply the maximum allowable value.
Click the
icon to add and edit text on your canvas. After selecting the tool, click anywhere on the canvas to start typing. You can then adjust the font, size, and other text properties using the Object Editing tools.

The Tool Library includes Code Generator and Material Test tools.

You can create functional Barcode and QR Codes directly in the software, ready for engraving. The generated codes are vector graphics, meaning they can be scaled freely without losing quality.
How to use:
The Material Test tool helps you quickly identify the best processing parameters (such as speed and power) for your material. Based on your settings, it automatically generates a parameter matrix (Speed × Power) and displays it as a grid of test squares on the canvas. Each square represents a different parameter combination, allowing you to compare results after engraving.
You can view the article → How to Design and Perform a Material Test?
Steps:
Click the Tool Library
icon and select Material Test.
In the pop-up window, the system will read the selected object’s size and allow you to set your test parameters. Enter the minimum and maximum values for speed and power, as well as the number of rows and columns you want to generate (see parameter descriptions below).
Click Done to automatically generate a material test matrix on the canvas, complete with axis labels. You can view each test block’s parameters in the left-side parameter panel.
In the Material Test popup, parameters define the scale and value range of the generated matrix.

Speed (mm/s) – Vertical Axis (Y-axis) of the Matrix
Power (W or %) – Horizontal Axis (X-axis) of the Matrix
The Library is a built-in collection of ready-to-use vector graphics designed by professionals. It allows you to quickly add common shapes, icons, and decorative elements to your projects without starting from scratch. All assets are in SVG format, meaning they can be scaled to any size without losing quality and are fully editable.
Used to draw smooth Bézier curve paths. By adding anchor points and adjusting handles, you can precisely outline complex shape contours, making it ideal for detailed vector modeling and design.
icon to enter vector drawing mode.After entering vector editing mode, the Draw tool is selected by default (shortcut: number key 1).
While dragging an anchor point, hold the Shift key, and the anchor point will lock its movement to multiples of 45 degrees.
Left-click on the canvas to create an anchor point. After clicking, a solid purple line follows the cursor; place the cursor where you want to draw and click the canvas again to complete a vector line containing a corner point.
Once drawing is complete, right-click to bring up the finish option and click it to complete the line, or press the Enter/ESC key to finish drawing.
Left-click on the canvas to create an anchor point. After clicking, a solid purple line follows the cursor; place the cursor where you want to draw, hold down the left mouse button without releasing, and drag the mouse. While keeping the left button held, slide the mouse to operate the handle, allowing you to precisely control the curve by dragging.
Once drawing is complete, right-click to bring up the finish option and click it to complete the line, or press the Enter/ESC key to finish drawing.
Directly manipulate the anchor points and handles on a path to make precise adjustments to a vector graphic. Suitable for scenarios such as refining contours, optimizing engraving paths, and simplifying redundant nodes. (Shortcut: number key 2)
Double-click a vector graphic to enter Node Edit mode.
By converting a node to the sharp corner type, the path forms a hard corner of varying degrees at that point.
After selecting an anchor point, click the
icon, then choose the
sub-option icon.
A curved, symmetric node type in which the direction handles on both sides are equal in length and collinear in direction. Adjusting either side updates the other side in real time.
After selecting an anchor point, click the
icon, then choose the
sub-option icon. Drag its direction handle, and the curvature of the path will follow the direction and length of the handle in real time.
A curved node type in which the direction handles on both sides are strictly collinear (angle-mirrored in sync), but their lengths are independent. Suitable for scenarios that require a smooth curve transition while allowing different curvatures on each side.
After selecting an anchor point, click the
icon, then choose the
sub-option icon. Drag its direction handle, and the curvature of the path will follow the direction and length of the handle in real time.
After clicking an anchor point, the direction handles on both sides are completely independent—neither their direction nor their length affects the other. Suitable for scenarios that require shaping distinctly different curve directions on each side of a node.
After selecting an anchor point, click the
icon, then choose the
sub-option icon. Drag its direction handle, and the curvature of the path will follow the direction and length of the handle in real time.
Double-click a vector line to enter vector editing mode, where you can adjust the vector line segments. After entering Segment Edit mode, the Curve Adjust tool is selected by default (shortcut: number key 3).
Click the
icon to enter Segment Edit mode.
Curve Adjust is a mode for precisely editing the paths, nodes, and control handles of a vector object, used to modify the contour shape of a graphic.
After selecting a segment, click the
icon, then choose the
sub-option icon to make curve adjustments to the existing segment.
The Straighten tool quickly converts a curved segment between two anchor points into a straight connection, flattening the curved path segment without having to adjust the control handles one by one.
After selecting a segment, click the
icon, then choose the
sub-option icon to straighten the existing curved segment.
The Path Move tool is used to drag an entire segment and move it as a whole; the segment moves along with its anchor points and reshapes the surrounding path direction in real time.
After selecting a segment, click the
icon, then choose the
sub-option icon to move the existing segment.
The Cut tool is used to break or trim vector paths, helping you remove unwanted segments or break a closed path into an open path. (Shortcut: number key 4)
Click the
icon to enter the Cut tool.
The Remove Segment tool deletes an unwanted segment from a vector path while keeping the anchor points at both ends, breaking the path into an open state at the removed location.
After selecting a segment, click the
icon, then choose the
sub-option icon to remove the specified segment.
Break Path is used to break a path at a specified node, separating a previously continuous or closed path at that node so it becomes an open path or is split into multiple segments. This operation does not delete any node or segment; it only severs the path's connection at the selected node.
After selecting a segment, click the
icon, then choose the
sub-option icon. Click the node you want to break, and the path will break at that node—the original node separates into two overlapping endpoints while the segments on both sides remain unchanged.